Fluidity in worldbuilding

Writing is one of those odd occupations or hobbies that is constantly changing. Not only does the writer have to worry about markets, but all of the little changes that goes on during the story.

You see, in order to have a good story, things must change.  In a short story, most often it is the character that develops a new opinion, gains a skill or learns something.  But in a longer work, there are several changes to keep track of.

In a series of course there will be character changes. Some may be large while others might be minor. At the end, you might even end up with an entirely different person. There could even be times when the character backtracks mentally, so long as it keeps the story moving forward.

Physical changes must also be apparent. Everything from aging, to injuries to scars must be documented and kept track of because some reader at some point will find the mistake.

But changes don’t just apply to the character. The setting, even if it takes place in the same city or town will have small changes that happen over time. Old buildings can be torn down, new billboards put up. Even the cars seen on the street will be different.

Technology also plays a large part of our modern world. In some places cell phones weren’t popular and hardly every seen until about 10 years ago but now, nearly everyone has one. Computers, laptops and tablets are common household gadgets. Even the language has shifted to accommodate the terms that the modern techo-geek uses.

Heck even the political and social atmosphere will change in a series. This can sometimes create even more issues for the characters.

I know his is a lot for a writer to keep track of.  Many writers use notebooks, notecards and filing systems for their stories. It’s a difficult job, but it’s these little things that really create a world that is interesting.

So how do you handle all of the changes in a world you are creating?  Let me know!




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